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Brian Schröder | [email] | [Home] |
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[ bschroeder_4wins_minimax_d3_d4_d5.zip ] [ 203,026 bytes ] | [ Freeware ] [ With Source ] [ D2 | D3 | D4 | D5 ] | ||
This unit contains a component, that gives an user-interface for the game 4-wins and an object that models the game environment. The game-object includes an implementation of the MiniMax algorithm with alpha beta pruning. The goal of the game is to get four pieces in a row. The programm is strong enough to beat me in this game. A fully working example application is included. A game with AI in just one component. Added: 23-05-2001 | Version: 1 | Downloads: 1323/1323/1
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