C++ Builder 4.0x freeware Menus |
[ emenuse.zip ] [ 108,065 bytes ] | [ Freeware ] [ With Source ] [ D4 | D5 | C4 ] | ||
TIAeverMainMenu and TIAeverPopMenu v 2.06.d Component Provide next: Real semi-transparence Five kinds (mkSimple,mkWide,mkRects,mkSimpleCorner,mkWideCorner) Free selection of Back Bitmap for each menu list(Tile and stretch) Free selection of Back bitmap(Tile and Stretch) and Main Bitmap(any size , could be transparent) for each item Free Graphics Bar Chosing for any menu list (also for main menu) at 3 positions, with any text and bitmaps(Back and main for each list), any color, any font Option -Continued- added for menu list and for each menu item, so you could to choose only one back bitmap and it will automatically expand on each list/item after with option Continuously (but it rule is break if you choose bitmap manually). So you now need at less quantaty of memory then before. Rarely used items could be hidden and shown (so as it take place in MS Office 2000) by user of menu 6 aligning for main menu (Top,left,right,bottom,noneVertical,noneHorizontal), the at noneVertical,noneHorizontal aligning main menu could be placed at any position at form More then one main menu could be used at form. Animation on opening/closingt menu (could be removed) Full customized splitters at menu 4 types of preffered menu opening orientation (LeftRightTopBottom,RightLeftTopBottom,LeftRightBottomTop,Righ tLeftBottomTop) 3 types of 3D font style. If length of items list more then menu window height you could free scroll at items list (velocity is customized) Free font and colors selection +Keyboard quick buttons and navigation. [more] Added: 21-05-2000/17-07-2000 | Version: 2.06.d | Downloads: 6411/6330/8
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[ teditboxmenu2000.zip ] [ 1,598 bytes ] | [ Freeware ] [ With Source ] [ D2 | D3 | D4 | D5 | C1 | C3 | C4 | C5 ] | ||
TEditboxMenu2000 provides standard context menu editor functionality in Animated Menus style. You can use this component as a context menu for edit controls such as edit boxes, memos, or rich editors. Requires Animated Menus 2.5. Added: 28-01-2001 | Version: 1.0 | Downloads: 5242/5242/8
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[ tfoldermenu2000.zip ] [ 3,858 bytes ] | [ Freeware ] [ With Source ] [ D2 | D3 | D4 | D5 | C1 | C3 | C4 | C5 ] | ||
This component implements a hierarchical file structure as a menu. The folders are displayed in a bold style, and each file is shown with a corresponding default icon (to optimize the speed, the icons are read only just before display - this feature is practical in the case of directories with large number of files). When you hover a cursor over the name of a file, the floating tool-tip will display brief file information: full path, creation date and size in bytes. There are features for sorting files by name, type, size or date. For super large directories with many files a VLM (very long menu) technology with scroll bars is available. Requires Animated Menus 2.5. Added: 28-01-2001 | Version: 1.0 | Downloads: 5043/5043/5
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[ tfontmenu2000.zip ] [ 2,974 bytes ] | [ Freeware ] [ With Source ] [ D2 | D3 | D4 | D5 | C1 | C3 | C4 | C5 ] | ||
This component implements a list of fonts and samples on user machine. It's very helpful for graphics software and editing systems. Requires Animated Menus 2.5. Added: 28-01-2001 | Version: 1.0 | Downloads: 4085/4085/2
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[ tsubmenu2000.zip ] [ 1,858 bytes ] | [ Freeware ] [ With Source ] [ D2 | D3 | D4 | D5 | C1 | C3 | C4 | C5 ] | ||
This component performs the operation opposite to that of attaching with TMenuItem2000.AttachMenu property: it enables you to select a part of an existing menu and present it as an independent menu. So, you can reuse a part of the menu in some other structure, for example in a context menu. This allows you to enhance interface capabilities by using existing menus without making any alterations in the program. Requires Animated Menus 2.5. Added: 28-01-2001 | Version: 1.0 | Downloads: 3943/3943/4
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[ ttoolbarmenu2000.zip ] [ 7,920 bytes ] | [ Freeware ] [ With Source ] [ D2 | D3 | D4 | D5 | C1 | C3 | C4 | C5 ] | ||
This component is a convenient tool for working with toolbars and menu bars in your application. When this menu pops up, it scans the content of the form to which it belongs, and displays all encountered toolbars and menu bars as menu items. If a toolbar or a menu bar is visible, the appropriate menu item will be checked. When a toolbar is invisible, the menu item will not be checked. When menu appears on the screen, the user can change toolbar or menu bar visibility by simply clicking on the appropriate menu item. Requires Animated Menus 2.5. Added: 28-01-2001 | Version: 1.0 | Downloads: 4993/4993/8
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